====== Constructions ====== ===== Primary skill enhancers ===== === Sword in the Stone === Hero receives Attack skill +1 {{:ph:SwordInTheStone.png}} {{:ph:SwordInTheStone_snow.png}} === Forge === Hero receives Defense skill +1 {{:ph:blacksmith.png}} {{:ph:blacksmith_snow.png}} === Fort === Hero receives Defense skill +2 {{:ph:fort.png}} {{:ph:fort_snow.png}} === Stonehenge === Hero receives Spell Power +1 {{:ph:StoneHenge.png}} === Garden of Revelation === Hero receives Knowledge +1 {{:ph:GardenOfRevelation.png}} === Arena === Hero receives Attack and Defense skills +1 {{:ph:Arena.png}} === Prophet Statue === Hero receives Spell Power and Knowledge +1 {{:ph:ProphetsStatue.png}} {{:ph:ProphetsStatue_snow.png}} === Library === Hero receives Attack Skill, Defense Skill, Spell Power, and Knowledge +1 {{:ph:Library.png}} {{:ph:Library_snow.png}} ===== Dwellings (17/17) ===== === Peasant's Hut === Peasant dwelling. {{:ph:PeasantsHut.png}} {{:ph:PeasantsHut_snow.png}} === Archer's Hut === Archer dwelling. {{:ph:ArchersHut.png}} {{:ph:ArchersHut_snow.png}} === Goblin's Hut === Goblin dwelling. {{:ph:GoblinsHut.png}} {{:ph:GoblinsHut_snow.png}} === Watch tower === Orc dwelling. {{:ph:Watchtower.png}} {{:ph:Watchtower_snow.png}} === Halfling's hut === Halfling dwelling. {{:ph:HalflingsHut.png}} {{:ph:HalflingsHut_snow.png}} === Boar pen === Boar dwelling. {{:ph:boar_farm.png}} {{:ph:boar_farm_snow.png}} === Centaur's cave === Centaur dwelling. {{:ph:CentaursCave.png}} {{:ph:CentaursCave_snow.png}} === Crypt === Gargoyle dwelling. {{:ph:Crypt.png}} {{:ph:Crypt_snow.png}} === Treehouse === Sprite dwelling. {{:ph:Treehouse.png}} === Dwarf cottage === Dwarf dwelling. {{:ph:DwarfCottage.png}} {{:ph:DwarfCottage_snow.png}} === Excavation === Sceleton dwelling. {{:ph:Excavation_dirt.png}} {{:ph:Excavation_sand.png}} {{:ph:Excavation_snow.png}} === Graveyard === Zombie dwelling. {{:ph:Cemetery.png}} {{:ph:Cemetery_snow.png}} {{:ph:Cemetery_sand.png}} === Hydra Pond === Hydra dwelling. {{:ph:HydraPond.png}} === Rogue Wagon === Rogue dwelling. {{:ph:RogueWagon.png}} {{:ph:RogueWagon_snow.png}} === Desert Tent === Nomad dwelling. {{:ph:DesertTent2.png}} === Haunted House === Ghost dwelling. {{:ph:HauntedHouse.png}} {{:ph:HauntedHouse_snow.png}} === Medusa Temple === Medusa dwelling. {{:ph:MedusaTemple.png}} ===== Magic shrines (3/3) ===== === Shrine of first circle === Learn level 1 spell. {{:ph:shrine1.png}} {{:ph:shrine1_snow.png}} === Shrine of second circle === Learn level 2 spell. {{:ph:shrine2.png}} {{:ph:shrine2_snow.png}} === Shrine of third circle === Learn level 3 spell. {{:ph:shrine3.png}} {{:ph:shrine3_snow.png}} ===== Teleports (9/9) ===== === Two-way teleports === Teleports a hero to another two-way teleport, with the ability to return to the gate of origin. {{:ph:Teleport1.png}}{{:ph:Teleport2.png}}{{:ph:Teleport3.png}} === One-way teleports === Teleports hero one-way to a specific map location {{:ph:TeleportRedEntrance.png}}{{:ph:TeleportRedExit.png}}{{:ph:TeleportGreenEntrance.png}}{{:ph:TeleportGreenExit.png}}{{:ph:TeleportBlueEntrance.png}}{{:ph:TeleportBlueExit.png}}{{:ph:TeleportCyanEntrance.png}}{{:ph:TeleportCyanExit.png}}{{:ph:TeleportMagentaEntrance.png}}{{:ph:TeleportMagentaExit.png}}{{:ph:TeleportYellowEntrance.png}}{{:ph:TeleportYellowExit.png}} ===== Treasuries (10/10)===== === Druid's Treasury === * 40% - Defeat 10 Druids and receive +1 Knowledge, random 1st level spell, and 2 units of Mercury * 30% - Defeat 15 Druids and receive +1 Knowledge, random 2nd level spell, and 3 units of Mercury * 20% - Defeat 20 Druids and receive +1 Knowledge, random 3rd level spell, and 5 units of Mercury * 10% - Defeat 40 Druids and receive +2 Knowledge, random 4th level spell, and 8 units of Mercury {{:ph:DruidsTreasury.png}} {{:ph:DruidsTreasury_snow.png}} === Ogre's Treasury === * 40% - Defeat 10 Ogres and receive +1 Attack Skill, 2 units of Crystal, and 1000 Gold * 30% - Defeat 20 Ogres and receive +1 Attack Skill, 4 units of Crystal, and 2000 Gold * 20% - Defeat 30 Ogres and receive +2 Attack Skill, 4 units of Crystal, and 2000 Gold * 10% - Defeat 40 Ogres and receive +2 Attack Skill, 6 units of Crystal, and 3000 Gold {{:ph:OgresTreasury.png}} {{:ph:OgresTreasury_snow.png}} === Hydra's Treasury === * 40% - Defeat 10 Hydras and receive Treasury level Artifact, 1000 Gold, and 3 units of Sulfur * 30% - Defeat 15 Hydras and receive Minor level Artifact, 1500 Gold, and 5 units of Sulfur * 20% - Defeat 20 Hydras and receive Minor level Artifact, 2000 Gold, and 7 units of Sulfur * 10% - Defeat 30 Hydras and receive Major level Artifact, 3000 Gold, and 10 units of Sulfur {{:ph:HydrasTreasury.png}} === Mage's Treasury === * 40% - Defeat 10 Mages and receive +1 Spell Power and random 2nd level spell * 30% - Defeat 15 Mages and receive +1 Spell Power and random 3rd level spell * 20% - Defeat 20 Mages and receive +1 Spell Power and random 4th level spell * 10% - Defeat 35 Mages and receive +2 Spell Power and random 5th level spell {{:ph:MagesTreasury.png}} {{:ph:MagesTreasury_snow.png}} === Gargoyle's Treasury === * 40% - Defeat 20 Gargoyles and receive 1 Bone Dragon and 1000 Gold (but Morale and Luck -2) * 30% - Defeat 30 Gargoyles and receive 2 Bone Dragon and 1500 Gold (but Morale and Luck -2) * 20% - Defeat 40 Gargoyles and receive 3 Bone Dragon and 2000 Gold (but Morale and Luck -2) * 10% - Defeat 60 Gargoyles and receive 4 Bone Dragon and 4000 Gold (but Morale and Luck -2) {{:ph:GargoylesTreasury.png}} {{:ph:GargoylesTreasury_snow.png}} === Medusa's Treasury === * 40% - Defeat 10 Medusas and receive 2 units of Crystal, 2 units of Mercury, and 1000 Gold * 30% - Defeat 20 Medusas and receive 3 units of Sulfur, 2 units of Gems, and 1500 Gold * 20% - Defeat 30 Medusas and receive 4 units of Mercury, 4 units of Sulfur, 2000 Gold, and Treasury level Artifact * 10% - Defeat 50 Medusas and receive 5 units of Gems, 4 units of Crystal, 3000 Gold, and Minor level Artifact {{:ph:MedusasTreasury.png}} {{:ph:MedusasTreasury_snow.png}} === Pyramid === * 40% - Defeat 20 Mummies and receive 1000 gold and one random Treasury artifact * 40% - Defeat 50 Mummies and receive 2000 gold and one random Minor artifact * 20% - Defeat 100 Mummies and receive 5000 gold and one random Major artifact {{:ph:Pyramid.png}} === Temple of Inti === * 48% - Defeat 10 Air/Earth/Fire/Water Elementals and receive 10 Elementals of same type * 32% - Defeat 25 Air/Earth/Fire/Water Elementals and receive 25 Elementals of same type * 20% - Defeat 50 Air/Earth/Fire/Water Elementals and receive 50 Elementals of same type {{:ph:MayaPyramid.png}} === Shipwreck === * 40% - Defeat 20 Ghosts and receive 2 units of Crystal, 2 units of Sulfur, 2 units of Gems, 2 units of Mercury, and Treasury level Artifact * 30% - Defeat 25 Ghosts and receive 3 units of Crystal, 3 units of Sulfur, 3 units of Gems, 3 units of Mercury, and Treasury level Artifact * 20% - Defeat 30 Ghosts and receive 4 units of Crystal, 4 units of Sulfur, 4 units of Gems, 4 units of Mercury, and Minor level Artifact * 10% - Defeat 50 Ghosts and receive 5 units of Crystal, 5 units of Sulfur, 5 units of Gems, 5 units of Mercury, and Major level Artifact {{:ph:Shipwreck.png}} === Ice Cave === * 40% - Defeat 25 Centaurs and receive 1000 gold and 2 sulfur * 40% - Defeat 50 Centaurs and receive 2000 gold and 5 sulfur * 20% - Defeat 100 Centaurs and receive 5000 gold and 10 sulfur {{:ph:IceCave.png}} ===== Mines (7/7) ===== ===== Other constructions (14/14) ===== === Key master tents === For a hero to pass a Border Guard, the hero must visit the Keymaster's tent of the associated color. {{:ph:TentRed2.png}}{{:ph:TentGreen2.png}}{{:ph:TentBlue2.png}}{{:ph:TentCyan2.png}}{{:ph:TentMagenta2.png}}{{:ph:TentYellow2.png}} {{:ph:TentRed_snow.png}} {{:ph:TentGreen_snow.png}} {{:ph:TentBlue_snow.png}} {{:ph:TentCyan_snow.png}} {{:ph:TentMagenta_snow.png}} {{:ph:TentYellow_snow.png}} === Stone well === Replenishes spell points. {{:ph:StoneWell.png}} {{:ph:StoneWell_snow.png}} === Magic Spring === Replenishes spell points, then doubles the ammount. {{:ph:MagicSpring.png}} === Gazebo === Hero receives +1000 Experience points {{:ph:Gazebo.png}} {{:ph:Gazebo_snow.png}} === Stables === Hero receives +20 action points every day until next week. {{:ph:Stables.png}} {{:ph:Stables_snow.png}} === Idol === Hero receives +1 Luck in the next battle. {{:ph:Idol.png}} {{:ph:Idol_snow.png}} === Fountain === Hero receives +1 Luck in the next battle. {{:ph:Fontain.png}} {{:ph:Fontain_snow.png}} === Temple === Hero receives +1 Morale in the next battle. {{:ph:Temple.png}} === Obelisks === Reveals portion of the Puzzle Map. {{:ph:Obelisk1.png}} {{:ph:Obelisk2.png}} {{:ph:Obelisk1_snow.png}} {{:ph:Obelisk2_snow.png}} {{:ph:Obelisk3_snow.png}} === Signs === Displays a message when visited. {{:ph:WoodenSign.png}} {{:ph:WoodenSign2.png}} {{:ph:WoodenSign3.png}} {{:ph:WoodenSign4.png}} === Witch hut === Hero learns random secondary skill other than Leadership or Necromancy {{:ph:WitchHut.png}} {{:ph:WitchHut_snow.png}} === Observation tower === All friendly heroes get +1 movement point bonus. {{:ph:ObsTower3.png}} {{:ph:ObsTower3_snow.png}} === Tree of Knowledge === Advance to Hero's next level {{:ph:TreeOfKnowledge.png}} === Windmill === Once per week +(3-6) of any random resource other than Gold. {{:ph:Windmill.png}} {{:ph:Windmill_snow.png}}