Creatures

Citadel

Image:
Monster: Pesant Archer Pikeman Swordsman Cavalry Paladin
Attack: 1 5 5 7 10 11
Defence: 1 3 9 9 9 12
Speed: 3 5 5 7 11 10
Type: Walk Walk Walk Walk Walk Walk
Shots: - 24 - - - -
Hits: 2 10 25 30 40 65
Damage: 1-1 2-3 3-4 4-6 5-10 10-20
Cost: 20 200 250 300 375 10001
Growth: 22 10 7 6 5 4
Perk: - Shoots twice - - Jousting bonus Attack the target twice

Stronghold

Image:
Monster: Goblin Orc Wolf Ogre Troll Cyclop
Attack: 4 3 6 9 10 12
Defence: 1 4 2 5 5 9
Speed: 5 3 9 5 8 8
Type: Walk Walk Walk Walk Walk Walk
Shots: - 5 - - 15 -
Hits: 3 15 20 60 40 100
Damage: 1-2 3-4 3-5 5-7 7-12 12-24
Cost: 40 175 200 500 700 10001
Growth: 20 10 7 6 5 4
Perk: - - Attack the target twice - Regeneration Two-hex attack

Tower

Image:
Monster: Halfling Boar Golem Roc Mage Titan
Attack: 2 5 7 7 12 15
Defence: 1 4 10 7 8 15
Speed: 4 8 4 11 9 14
Type: Walk Walk Walk Fly Walk Walk
Shots: 5 - - - 15 20
Hits: 3 15 35 40 35 300
Damage: 1-3 2-3 4-5 5-8 7-9 20-30
Cost: 50 150 350 400 700 50002
Growth: 18 8 6 5 4 3
Perk: - - - Lifeless
- Quarter damage from damage spells
- Scores full damage even at melee Scores full damage even at melee

Dungeon

Image:
Monster: Centaur Gargoyle Griffin Minotaur Hydra Black dragon
Attack: 3 4 6 9 8 14
Defence: 1 7 6 8 9 14
Speed: 5 11 9 8 3 15
Type: Walk Fly Fly Walk Walk Fly
Shots: 5 - - - - -
Hits: 5 15 25 45 75 300
Damage: 1-2 2-3 3-5 5-10 6-12 25-50
Cost: 60 200 300 500 800 50002
Growth: 18 8 6 5 4 3
Perk: - Lifeless Retaliates against every attack - - Non-retaliated attack
- Attacks all adjacent enemies
- All magic resistance
- Two-hex attack

Fortress

Image:
Monster: Sprite Dwarf Elf Druid Unicorn Phoenix
Attack: 4 6 5 7 10 12
Defence: 2 6 5 7 9 10
Speed: 6 4 7 8 9 18
Type: Fly Walk Walk Walk Walk Fly
Shots: - - 20 15 - -
Hits: 2 20 15 25 60 100
Damage: 1-2 2-4 2-3 5-8 7-14 20-40
Cost: 50 250 300 400 700 15001
Growth: 18 8 6 5 4 3
Perk: Non-retaliated attack 40% magic resistance Shoots twice Scores full damage even at melee - - Fire magic resistance
- Two-hex attack

Necropolis

Image:
Monster: Skeleton Zombie Mummy Vampire Lich Bone dragon
Attack: 4 5 6 8 7 11
Defence: 3 2 6 6 13 9
Speed: 5 5 7 11 8 13
Type: Walk Walk Walk Fly Walk Fly
Shots: - - - - 15 -
Hits: 4 20 30 40 35 150
Damage: 2-3 2-3 3-4 5-7 8-10 25-45
Cost: 75 200 300 650 900 15001
Growth: 18 8 6 5 4 3
Perk: Undead Undead Undead - Undead
- Non retaliated attack
- Undead
- Scores full damage even at melee
- Range attack affects adjacent hexes except undeads
Undead

Neutral

Image:
Monster: Rogue Nomad Ghost Genie Medusa
Attack: 6 7 8 10 8
Defence: 1 5 6 9 9
Speed: 6 9 9 11 5
Type: Walk Walk Fly Fly Walk
Shots: - - - - -
Hits: 4 20 20 50 35
Damage: 1-2 2-5 4-6 20-30 6-10
Cost: 50 200 1000 7501 350
Growth: 8 6 4 3 4
Perk: Non-retaliated attack - Undead - -

Elementals

Image:
Monster: Earth elemental Air elemental Fire elemental Water elemental
Attack: 8 7 8 6
Defence: 8 7 6 8
Speed: 3 9 7 5
Type: Walk Walk Walk Walk
Shots: - - - -
Hits: 50 35 40 45
Damage: 4-5 2-8 4-5 3-7
Cost: 500 500 500 500
Growth: 4 4 4 4
Perk: - Earth magic resistance
- Lifeless
- Air magic resistance
- Lifeless
- Fire magic resistance
- Lifeless
- Water magic resistance
- Lifeless

Perks

  • Shoots twice
  • Strikes twice
  • No melee penalty (Scores full damage even at melee)
  • No enemy retaliation
  • Unlimited retaliations
  • Two hex attack
  • Attacks all adjacent enemies
  • Death cloud attack (Attacks at range with a death cloud, which always causes damage in the target hex and also attacks all non-undead creatures in adjacent hexes)
  • Undead
  • Lifeless
  • Regeneration (Regenerates hit points each round in combat)
  • Jousting bonus (Deals extra impact damage (+5% per hex traveled to creature attacked) when charging into battle)
  • Immune to Air magic spells
  • Immune to Earth magic spells
  • Immune to Fire magic spells
  • Immune to Water magic spells
  • 40% magic resistance (Gives a chance to ignore the effect of hostile spell attacks
  • Damage from spells reduced by 75% (Receives only 25% damage from all spell attacks)
  • Drains life (Resurrects numbers of their own troops by replenishing health equal to the amount of damage they inflicts to others)
  • Attacks ‘half’
  • Killed units become Ghosts
 
ph\monsters.txt · Last modified: 2007.02.21 20:54 by dukered
 
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