Table of Contents

Skills

Primary skills

All heroes attain ability in the four primary skills; Attack, Defense, Power, and Knowledge. Martially oriented heroes, like Knights and Barbarians, will have their Attack and Defense skills advance more rapidly. Heroes studying magic, like Wizards and Necromancers, will more often gain Power and Knowledge.

Attack Skill

Attack skill is a bonus added to the attack skill of any troops your hero commands, allowing them to inflict more damage in combat.

Defense Skill

Defense skill is a bonus added to the defense skill of any troops your hero commands, allowing them to resist more damage in combat.

Spell Power

Spell power determines the duration or strength of a spell.

Knowledge

Knowledge determines how many spell points your hero may have. Under normal circumstances, a hero is limited to 10 spell points per level of Knowledge.

Secondary Skills

There are twenty-two different secondary skills in the game. Each may by held at a basic, advanced, or expert level of ability. Each hero can learn up to eight different secondary skills.

Estates

Leadership

Luck

Diplomacy

Air Magic

Earth Magic

Fire Magic

Water Magic

Wisdom

Necromancy

Mysticism

Intelligence

Resistance

Sorcery

Learning

Scouting

Logistics

Pathfinding

Archery

Ballistics

Offence

Armorer